Berserker

Arguably the most common devotion, berserkers are often the greatest warriors in Melali raids. They are quick and chaotic, their twin tomohawks whirling about in a savage frenzy as they leap from enemy to enemy, leaving nothing but rent bodies and destruction in their rapid paths.
Difficulty Skill Effect

3 Double Slice (Tier 1) attack with both weapons with no hit penalty but -1D damage 3 Drop Slash (Tier 1) attack one weapon only, +2 damage 3 Onslaught (Tier 1) +2 to hit if attack hit last turn 3 Reckless Slice +1 weapon damage, +1 to hit, -2 to dodge/parry 3 Surge (Tier 1) move one space then attack 3 Ricochet attack normal, if successful hit, may attack new target within 2 spaces 3 Frenetic (Tier 1) +1 to dodge, buff 3 Ambidextrous only a -2 penalty for attacking with both weapons, passive 4 Drop Slash (Tier 2) attack one weapon only, +1D damage 4 Lock target may not attack or parry with that weapon this turn 4 Leap Attack attack target one space away, ignoring terrain 4 Bloodfury* (T1) if wounded, ignore wounded penalty to dexterity for first wound, buff 4 Slam (Tier 1) attack as normal, knock opponent back 1 space 4 Frenetic (Tier 2) +2 to dodge, buff 4 Rampage** (Tier 1) attack 2 targets, -1 to hit, damage -1D 5 Double Slice (Tier 2) attack with both weapons with no hit penalty but -2 damage 5 Drop Slash (Tier 3) attack one weapon only, +1D+2 damage 5 Surge (Tier 2) move two spaces then attack 5 Frenetic (Tier 3) +1D to dodge, buff 5 Onslaught (Tier 2) +1D to hit if attack hit last turn 6 Bloodfury* (T2) if wounded once or twice, ignore wounded penalty to dexterity, buff 6 Frenetic (Tier 4) +1D+1 to dodge, buff 6 Drop Slash (Tier 4) attack one weapon only, +2D damage 6 Rampage** (Tier 2) attack 3 targets, -1 to hit, damage -1D 6 Slam (Tier 2) attack as normal, knock opponent back 2 spaces

*Bloodfury subsides when out of combat

**All targets must be in range at time of attack

Berserker

The Opened World Alatha Alatha