Government: The Council of Dafsomet, or Beleem Dafsomet in the native Elothonikha, is the governing body of much of Southern Alatha, based in Ir Alatha. Its military arm is the Tarabolis Protectorate. Any population base that chooses to join the Council is allowed in.

Based on an opt-in system and the value of freedom, the council is composed of Kushi’Beleem and Eefa’Beleem, or great council and lesser council. Kushi’Beleem is made up of anyone who is willing to participate. A test must be passed on each issue that is to be voted on before the volunteer may vote. This ensures the competency of the council. The Eefa’Beleem is composed of elected positions. One half are positions voted on once every three years by the general populace, the others are appointed for life. Each member of the Eefa’Beleem is impeachable based on behavior. Votes are taken by shells dropped into a box corresponding to the issue and the shells are dyed a different secret color for the vote so that no one can bring in their own shells and vote more than once. It is on this tradition that a spiraled shell has come to be the symbol of the Council.

History: On the island of Mela, a band of citizens grouped together from several villages, seeking to reclaim their ancient glory. They began to rebuild what remained of one of the ancient cities, previously called Dafsohmet. Renaming the city “Ir Alatha”, literally “City Of the World”, they created a democratic counsel to settle all matters of dispute and invited any who would come, even those from far off islands to join their cause. In time, several major surrounding islands and a few minor outlying islands had joined the so called “Council of Dafsohmet” and Ir Alatha became the capital of the new world order. The Tarabolis Protectorate was created to protect its citizens against marauders and pirates and to enforce the decisions handed down by the Council. The city began sprawling past the ancient borders as more and more people flocked to “The City”. Academies were built, the open markets flourished, a library of scrolls and librams was collected the likes of which had never been seen in one place. In the rebuilding, a shrine was discovered in the ruins at the base of the city’s hill. A group of priests, prophets, and other pious Alathaya began to recreate it from what they had found and tattered scrolls from the library. After several years, a gigantic stone ring, inside of which were six circular temples, surrounded the original hewn stone circle of the shrine. At the center of the was a massive circular altar, rebuilt from altar stones from ruins around the world. Each day thereafter offerings were burnt upon the altar and priests began to perform rituals in the temples. Alathaya were even resurrected on the altar in the ways of the old rites. More began to believe in the power of the old Aygeemya. Then one day, as suddenly as they had vanished, the Aygeema were there again. Each rose from the circular offering well in the center of their respective temples. Great hope flourished amongst those who heard. Countless thousands flocked to see them.

That was over three hundred years ago. The Aygeemya have brought many insights but still remain more silent than most would like. They seem to care little for the affairs of Alathaya and show no desire to rebuild the world to the glory of the time before the Age of Chaos. The Council of Dafsomet is split between those who desire to continue to urge the Aygeemya on for answers and assistance and those who could care less about them and point to the rise of Ir Alatha’s glory without them. All the same, there are few who dare pass up the mysterious blessings and gifts the Aygeemya offer, and even fewer who outright oppose committing ones self to a particular Aygeema, though for some it is merely public show.

Values: Openness, Freedom, Creativity, Tolerance, Cooperation, Equality

Ruler: The Council of Dafsomet

Symbols/Aesthetics: Spiral Shell, Shell against waves, Wine-red and white with sea blue, Offset/Asyymetry, Quite varying design often left to individual

Areas: Mela, Sheelee, Dameree, Astelan, Ebitioth, Dalana, South Sadina

Factions: See Alathans

Primary Cities: Ir Alatha (capitol), Kharamet, Ir Sadina, Kio, Ir Renisa, Nupiat

Attitutides: Those from Mela, are seen as mystical, cosmopolitan, sophisticated, free in emotional expression and thoughts, egalitarian, cooperative, and light hearted. Those from Sadina are viewed as morose, brooding, cynical, and dark. The Alathay of Dalana are seen as gruff, anti-social, self-reliant hermits with either far too much concern for the mystical or far too little. Astelan and the Trobian archipelago are home to fierce, adventurous, thrill seeking, optimists. Those from Ebioth are mystical, superstitious, cautious, and only slightly more civilized than the wild Alathay living on the islands surrounding them. Dameree is filled with those who value the cerebral aspects of life, and its inhabitants are viewed as intelligent, scholarly historians, if not a bit sedentary.



  • Ir Alatha – Home of the Council, Temple Conglomerate, and much else. Most populated city in the world .
  • Aefina – A busy tradeport at the base or a delta, it is the largest shipping center for the northern isles.
  • Kharamet – Mela’s oldest port, its ancient stone piers are the favored port of the League of Free Trade.
  • Beeasarin – Just coming into its own as a major tradeport, its functional layout was designed by a Terathi exile.
  • Ir Sadina – Hewn in heavy dark stone, the semi-gothic walls of Ir Sadina have long reflected the attitudes of its inhabitants.


  • Ir Renisa – The major intellectual center of the islands, Ir Renisa has long been the sanctuary of many of history’s thinkers.
  • Nupiat – Seeing themselves as separate from the outside world, Nupiat is probably the most prestigious city in the world.


  • Kio – Begun as an artists commune, this Bohemian city is a home to many free spirits and thrill seekers.


The Opened World MGMT MGMT